RayMan
1.1 HelpTopics
What’s new?
In the main window of RayMan you can select and edit the input and output data, such as:
Topography (not available yet), concrete obstacles like buildings, deciduous and coniferous trees, general (free-drawn) horizon limitations; diagrams of the sun orbit and the horizon limitation, of shadows and tables with current values or from datafiles.
Exit - Finish RayMan and close window
Topography - If checked, RayMan computes with regard to topographical data (not capable yet). Clicking opens window to edit topographical data easily (not capable yet)
Obstacles - If checked, RayMan computes with regard to concrete 3d-obstacles such as buildings, deciduous and coniferous trees. Clicking opens window to edit concrete 3d-obstacles easily
Horizon limitation - If checked, RayMan computes with regard to horizon limitation (no shadow output possible). Clicking opens window to edit horizon limitation easily by free drawing
Datafile - If checked, RayMan computes with regard to input data form a datafile. Clicking opens window to edit filename and data colunms
Plot (polar) - Show the sun orbit and horizon limitation (of obstacles and/or free drawn) in a diagram in polar coordinates (fisheye view)
Plot (cylinder) - Show the sun orbit and horizon limitation (of obstacles and/or free drawn) in a diagram in cylinder coordinates
Shadows - Show top view of environmental obstacles and their shadows on the ground (not possible with free drawn horizon limitation)
Data table - Calculate table of data either with regard to the values in an input datafile (if ‘Datafile’ is checked) or with regard to ‘Current data’ and ‘Date and time’ (if ‘Datafile’ isn’t checked)
Daily data - Calculate table of daily data with regard to ‘Current data’ and ‘Local time’
Deutsch - Select german language
English - Select english language
Help - Open this helpfile
RayMan Homepage - Open the RayMan homepage in the default internet browser
Info - Open infobox window
Date - Edit day, month and year which RayMan computes with ('Day of year' will be adapted)
Day of year - Edit the day of year (1 to 365) which RayMan computes with ('Date' will be adapted)
Local time - Edit hour and minute which RayMan computes with
Now and today - Set ‘Date’, ‘Day of year’ and ‘Local time’ to the current values
Location - Edit name of place which refers to the geographical data below, or select place from pop-down list
Add location - Edit geographical data below and ‘Location’, then press ‘Add location’ to store the data refering as new item in the pop-down list
Remove location - Select a place from the pop-down list, then press ‘Remove place’ to remove this item from the list
Geogr. longitude - Edit geographic longitude which RayMan computes with (decimal input will be converted to deg./min.)
Geogr. latitude - Edit geographic latitude which RayMan computes with (decimal input will be converted to deg./min.)
Altitude - Edit altitude above sea level (in m) which RayMan computes with
Time zone - Edit the time zone in hours +/- UTC (Universal Time ..., formal GMT Greenwich Mean Time)
Air temperature, Vapour pressure, Wind velocity, Cloud cover - Edit these data RayMan computes with
New - Start new computation
Add - Add another computation (e.g. for a different day or horizon limitation) to a previous 'Plot' output
This window is designed for a graphical and numerical editing of concrete 3d-obstacles. A map of the lokal environment of the place, which shall be computed with RayMan, is shown in the grid. You can zoom it in and out. The obstacles are drawn in different colors so you can easily identify buildings (gray), deciduous trees (green) and conifers (teal). Additional an "active" obstacle is highlighted yellow. Its number (or index) is shown in ‘Obstacle #’. By pressing ‘Edit’ or ‘Remove’ this highlighted obstacle can be edited (in an extra window) or deleted. ‘Add’ opens a window to create an new obstacle of the same kind like the ‘active’ one. You can switch to another obstacle (i.e. select another obstacle to be the ‘active’ one) either by clicking on an "editable" point (see below) of the obstacle image on the map or by changing ‘Obstacle #’ (e.g. if it is difficult to click on exactly or it's out of the map range). Each obstacle has got "editable" points, that are the corners of buildings and the centres (truncs) of trees, which are indicated with a small circle around them if the mouse cursor is near or exactly on them. By clicking on an "editable" point of the obstacle image on the map with the left mouse button, this obstacle gets "active" and can be moved on the map (keep button held down and move mouse). Same with the right mouse button, except that on buildings only the selected corner will be moved. All obstacle objects "stand" on one surface level. The z-coordinate of all obstacle points (corners etc.) represents its altitude above this surface level, not above the "real" ground surface resulting from topographical data. RayMan makes its calculations on the place marked as 'Location', the red point on the map. 'Altitude' is the relative vertical distance between the 'Location' and the surface level. Each kind of obstacle can be switched on and off regarding the RayMan calculations. Finally the sample of obstacles can be saved in files and re-opened later for further editings and calculations.
New, Open, Save, Save as - Remove all obstacles (buildings, deciduous and coniferous trees), open file with obstacles, save obstacles to current file, save obstacles to a new file
Zoom in, Zoom out - Change the map range/scale factor
x, y - Relative distance in west-east, south-north direction from 'Location' (red point in map) RayMan computes with
Building, Deciduous tree, Conifer - Indicates which kind of obstacle is highlighted (yellow) on the map with index 'Obstacle #' and will be created, if 'Add' is pressed
Add - Open window for editing data of a new obstacle (Select kind of obstacle before pressing 'Add'-button!)
Remove - Remove obstacle highlighted (yellow) on the map with index 'Obstacle #'
Edit - Open window for editing data of the obstacle highlighted (yellow) on the map with index 'Obstacle #'
Obstacle # - Index of the obstacle highlighted (yellow) on the map
Location - Red point on the map indicates the place, RayMan will make its computations on
Altitude - Relative altitude (in m) of the place, RayMan will make its computations on, above the surface level, on which the obstacles "stand"
Buildings, Deciduous trees, Conifers - Indicates which kinds of obstacles are considered in calculations
In this window you can edit the horizon limitation in a grid map in fisheye view and import fisheye photos as well. The horizon limitation is drawn freely by clicking on the map which indicate corners of a gray "limitation polygon". With a double-click the last corner is set and the polygon gets completed. Imported fisheye photos can be edited with useful functions: "Cut off" makes light regions, such as the sky, transparent; "Monochrome" reduces the colors to one (black).
Open - Open a previously saved horizon limitation into the map
Save - Save this horizon limitation as Enhenced Metafile (.emf)
Import - Import a fisheye photo into the map. Important: The fisheye photo must be a Bitmap file (.bmp) of rectangular size, in which the fisheye view fits exactly. This picture will then be stretched and fitted into the map, lying over previous drawings.
Export - Export the imported and free-drawn horizon limitation picture to a Bitmap file (.bmp)
Limitation not to the edge of horizon - If this button is down all further drawn horizon limitations are polygons on the map (i.e. "fly’ over the ground). After double-clicking the last corner of the polygon, it gets completed by connecting the last corner with the first one.
Fill color, Select brush color, Albedo, Emission coeff. - (not available yet)
Monochrome - Give the colored horizon limitation only one color (black)
Select color from picture - (not available yet)
Cut off - Make all regions with higher RGB-values (especially white) transparent. This is useful, if the sky in the imported fisheye photo hasn’t been made transparent before. Everything outside the horizon circle will also be removed.
Restore - Restore the original (imported) picture
Close - Close window and use this horizon limitation in further computations with RayMan.
Open - Press button for opening a dialog window to select a datafile. The ‘Datafile’ item in the main window menu gets a "checked" sign then.
New - Press button to use ‘Current data’ for every calculation. The ‘Datafile’ item in the main window menu gets no "checked" sign then.
27.3.2000, RayMan, © 1999 Meteorological Institute of the University of Freiburg, Germany